Utilities and Notes
Sims 2 Tools Project
- BHAV Finder - makes spelunking in the game code more productive
- BSOK Editor - utility for quickly applying nuBSOK and mfBSOK product codes
- HCDU Plus - reports mod conflicts at the package level
- Log Watcher - utility for displaying ObjectError logs in a more accessible manner
- Object Relocator - utility for moving Buy Mode objects around in the catalog en-masse
- Outfit Organiser - utility for managing clothing, hairs, accessories and make-up
- Repository Wizard - utility for making repositoried objects and clothing
- Hood Exporter - utility for exporting a Sims 2 'hood as XML
- SceneGraph Checker - utility for finding missing scenegraph resources
- DBPF Viewer - a simple application to display the (coding related) contents of a DBPF file
- What Caused This - attempts to locate mods that cause dthe dreaded Object Error popup
- Source Code - source code available on GitHub
29 additional primitive wizards for SimPe.
Notes on how to add new scholarships."
Add/Change Action String - Passing Temp 4 as Param 2
Notes on undocumented bit 3 of operand 3 for the 0x0032 Add/Change Action String primitive.
Notes on using the Reach/Put primitive to pick up and put down objects."
Notes on updating my Public School Uniforms mod to use alternative black uniforms."
Changing PTO for Maternity Leave
Notes on changing PTO for Maternity Leave.
Notes on how to change the verge type for a neighbourhood
Notes on the cigen.package thumbnails cache file.
Notes on voyages and discoveries while making a custom phone call mod.
Notes on the mysterious diagonal GUID setting and undeletable objects.
Dialogue - Text Notification - TNS Style 0x05
Notes on an undocumented TNS style (which I'm calling) "Sim (about Object ID in Temp 1 by Sim NID in Temp 2)"
Spreadsheet of all Maxis global BHAVs and modder created ones (that I could find).
Spreadsheet of all Maxis object and want GUIDs.
Notes on measuring distance with the Distance primitive.
Modifying Social Interaction Requirements
Notes on modifying social interaction requirements (global BCON 0x0100).
Push Interaction - As Continuation
Notes on the undocumented use of bit 3, op 3 in the 0x000D Push Interaction primitive.
Notes on the undocumented use of bit 4, op 9 in the 0x0074 Reach/Put primitive.
Notes on the requirements and quirks for recolourable bi-state objects.
Notes on the operands for the other primitives
Notes on various aspects of SimAntics programming.
Notes on various aspects of SimPe.
Mods for changing the way Sims go to school
Slaved CC Counters with Inset Sinks
An alternative soloution for fixed the CTD issue with slaved counters and inset sinks.
How to fix the UC path issue once and for all.